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Live flow field · 65,536 particles · WebGL2

DRIFT

A curl-noise current carrying sixty-five thousand particles on your GPU. Drag to spin up vortices.

No floating-point canvas

This experiment needs WebGL2 with float render targets and float blending (EXT_color_buffer_float, EXT_float_blend). Open it in a recent Chrome, Edge, Safari, or Firefox and the current will appear.